Monday, April 10, 2006

Eve is a MMORPG

Thanks to my colleague Andrew, I have witnessed the impressive world of EVE.  It looks fabulously sci-fi.  Not being a gamer, I find it very interesting to see the impressive range of technologies at work in an MMORPG. Can the face morphing technologies and face design engines of EVE and games like it be used by My Virtual Model?  The Eve world looks promising.  Over 100,000 members as of February 7th, 2006 and capacity for 25,000 simultaneous users in a continuous world without shards and instances.  But do I want my Virtual Model to look like a space traveler?



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