Thursday, February 23, 2006

Hilary Radley - a star outerwear designer from Montreal

Hilary Radley is a name all Montrealer's interested in fashion should know. 
 
Quote:
"Montreal - based Hilary Radley is today North America's premier outerwear designer. Her laser sharp attention to detail, innovative use of textiles and technology has made her the trend-setting innovator in this category.
...Considered by her peers as the "Designer of the Decade", a distinction bestowed on her recently by Elle magazine..."
 

Frank Piller's blog on Mass Customization

 
Excellent blog on Mass Customization by Frank Piller.  Check out the Wine configurator post that describes how a Canadian company has built a toolkit on the web to create your own blend of grapes, yeast, alcohol content, and oak tastes. All at a very attractive price!
 
Here is how Frank describes his blog:
"Notes and ideas on mass customization, personalization, customer integration, and open innovation -- strategies of value co-creation between suppliers and customers. This blog continues a long running newsletter, published and edited by Frank Piller, TUM / MIT, since 1997."

Wednesday, February 22, 2006

SHARE - a community jam session

The Montreal SHARE group gets together twice a month for a high tech audiovisual community Jam session.
 
The next one is February 25th and coincides with the Montreal's "Festivale en Lumière" "nuit blanche".  Collaboration with Elektra.
 
Quote from the site:
"SHARE Montréal est une communauté d'artistes performeurs et chercheurs en arts interactifs et médiatiques fondée en mai 2005 par les artistes Jean-Ambroise Vesac, Marie-Hélène Parant et Katherine Liberovskaya auxquels se sont joints Sabina Sariyska, Céline Seman, Danny Perreault, Sylvain Cormier, Eric Filion et i8u pour faire de ce projet une réalité vibrante.

SHARE Montréal réuni deux fois par mois des artistes vidéo, audio, nouveaux médias et même performeurs pour qu'ils expérimentent de nouvelles avenues artistiques ensemble. Chacun apporte son équipement, portables, instruments, senseurs, caméras, et se rencontre pour "jammer" et explorer ensemble. Tout artiste qui désire se joindre à nos soirées pour improviser est le bienvenu."

Tuesday, February 21, 2006

The Laws of the Virtual Worlds

Iit possible to say that virtual world users have real world property interests in virtual objects?
 
This paper entitled "The Laws of the Virtual Worlds" by F. GREGORY LASTOWKA and DAN HUNTER examines this question and whether avatars have enforceable legal and moral rights.
 
 
 

Monday, February 20, 2006

Tailrank is a Memetracker?

I came across a new buzz word in the web/blog space today:Memetracker.
 
I was curious to find out what this is all about. So here are my findings.
 
First, what is a meme?  A "meme" is any "idea, behavior, style, or usage that spreads from person to person within a culture".  The term "meme" was coined by Richard Dawkin's around 1976 to represent a cultural equivalent of a gene.
 
Therefore a meme tracker is an aggregator of ideas compiled by searching lots of blogs and prioritizing the most popular ones..
 
Tailrank is an example of a memetracker.   Tailrank, like memeorandum.com creates a so called "living" newspaper totally generated on the fly (every 5 minutes) with content from people's blogs.  Sounds a bit like what EPIC 2014 (a future history of the media by Robin Sloan and Matt Thompson) was talking about.

Friday, February 17, 2006

Create your avatar at MVM?

This is an interesting undocumented feature at My Virtual Model. Click a link below to go directly to a questionnaire to create your model.  You can use any MVM enabled site.  Below I am using H&Ms.
 
 
Many people would like to create their avatars using MVM.  Any comment?

Tuesday, February 14, 2006

Plastic Surgery and your Virtual Model

Visit this site for a free consultation on your personal plastic surgery plan.  Now imagine combining this with your personal Virtual Model?  Ouch!  Do you think people will be more or less willing?  Thanks Alex for finding this.

Monday, February 13, 2006

Colliding worlds or technology convergence?

What typically appeared as opposed and radically different markets not even 5 years ago, now appear to be coming closer and closer together.
 
Take a look at the following companies.  You have companies building 3D communities like SecondLife with their fashion shows, industrial 3D data processing companies like AG3D, shopping experience companies like MVM (leader), apparel CAD companies like Optitex offering 3D runways, and gaming companies educating users on real apparel and footwear products like this basketball video game.  All companies operating in different markets.  All featuring Virtual Try-on of apparel on a virtual model.
 
Is this the start of a technology convergence towards 3D apparel?

Thursday, February 2, 2006

Building Identity

Interesting article on building identity and trust into the next-generation Internet by Ken Jordan, Jan Hauser, and Steven Foster.
 
Compare this to My Virtual Model's Manifest of Virtual Idenity (access to members only).

Lands End My Virtual Model Tour - 5 years ago!

The 2001 Lands End My Virtual Model Tour was 5 years ago, but even today it still sounds like science fiction!
 
My Virtual Model did a tour with Lands End using a truck which contained a human body scanner. The truck visited majour cities across North America.  People entered the truck at one end and left the truck at the other end with a full body scan and a virtual model created and ready to be used on-line.
 
TC2, a non-profit organisation, worked with a start up company called "Image Twin" to create an on-line bank of people's body scans for use with visualisation and fit prediction engines such as My Virtual Model. 
 
Full article at:
 
See the pictures at:

Innovative Communities

Threadless
A really amazing t-shirt creation site - design your own t-shirt. 
If your creation gets a lot of votes, it gets  printed!
 
Mathworks
A collaborative math problem solving site with several contests per year
 
Innocentive
Innocentive connects companies with R&D problems and scientists willing
to solve problems. This project shows the power of tapping into the
periphery and enabling communities to innovate. 
 
Second Life
Second Life is a virtual world - a 3D online persistent space  totally
created and evolved by its users.
 
Habbo Hotel
Habbo Hotel is a virtual hotel where you can hang out and make new friends. It's designed for 13 to 20 year olds in Canada, but  everyone (13 and older) is welcome. When you register you "become" a Habbo. Then  you can walk,
dance, eat, drink and chat in the many clubs, cafes, restaurants,  swimming pools and games rooms. You can even create, furnish, and decorate your own room!
 
Library Thing
Create your bookshelf by selecting books,  then create a snippet to display
them on your blog.
Use other users bookshelves to speed up the creation of your own.
Facebook
Students only!
Facebook is a social networking website  specifically for college,
university, and now high school  communities.They have an incredibly high percentage of penetration reaching almost 100% with this years first year university students.
 
For more see the Wikipedia's list of Social Networking Sites.